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Schoolgirl devises computer game to help detect dyslexia #dyslexia

Read the inspiring story of how one young girl from Chelmsford, Essex, drew on her own struggles to develop a computer game that may help diagnose early cases of the reading challenge known popularly as dyslexia.

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One schoolgirl knows exactly how crucial it is for students to be diagnosed with dyslexia at a young age so they can achieve their best success. Twelve year old Caitie Glover, from Chelmsford, Essex, who has the reading challenge, has decided to help others receive earlier diagnoses by creating a game that might detect dyslexia.

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What did the 12 year old girl invented that may change how people with dyslexia read?

The younger a child is diagnosed with the struggle in reading, the better.

Glover hopes her invention will help identify the early signs of dyslexia. The computer video game, which is compatible with headphones, would ask the user to match written words with audio recordings. The presented words are written in colorful, three dimensional characters to enable the user to have more fun with it.

Caitie Glover, 12, from Chelmsford, Essex, devised the system after drawing on her own experience of struggling with the learning difficulty that affects up to one in ten people. She believes that the games could be used by primary school children to identify early signs of dyslexia.

Laura Lurns · Learning Success expert

Key takeaways

  1. A schoolgirl had the idea of computer games that screen for children with dyslexia.
  2. Caitie Glover, 12, from Chelmsford, Essex came up with the idea through her journey with dyslexia.
  3. The gaming uses headsets as to drown out distractions while the game gauges answers and reactions that line up with symptoms of dyslexia.
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Laura Lurns · Learning Success expert Writes about the learning brain for parents who want plain answers. Every article is grounded in current neuroscience and classroom practice.